Home
Blog
Careers
Forums
Downloads
FM24 Real Name Fix
FM23 Real Name Fix
FM23 New Leagues
FM24 Tactics
FM24 Data Update
FM Database
FM Guides
FM Shortlists
FM24 Wonderkids
FM24 Free Players
FM24 Bargains
FM24 Players to avoid
FM24 Club Budgets
FM24 Club Facilities
Graphics
Installation Guides
Records
Prediction League
Fantasy Football
Search
#781110 Logos French Lower Division (R1-R2-R3)
xbenjaminx
@pires120013 thanks for these, but double check a few of your logos. Where you've removed the backgrounds on some of them you've stripped away the white in the logos.
#780214 Editor skin?
xbenjaminx
https://community.sigames.com/forums/topic/579267-fm24-editormod-customize-editor/
Download this. Depending on how familiar you are with the game files and modifying stuff you can do all sorts
#780152 Workshop Files
xbenjaminx
Done
#780134 FM Graphics Configurator for PC
xbenjaminx
I like this a lot, not meaning to be rude when I ask this, but will there ever be an update to this app?
#780057 Data-Driven Player Recruitment
xbenjaminx
This looks pretty impressive. I've signed up so will check it out
#780056 Problem with RB Paris Kits/Logo/Editor Data File
xbenjaminx
Have you reloaded the skin in football manager itself?
This is an option under preferences
Check this out to:
#778683 Exchange Rates (09/04/2024)
xbenjaminx
Well that's the difference. With nations it crashes the PGE when you add a new one, with this it just adds a new entry successfully and you can change the exchange rate you just can't do anything with the name. I thought .lnc files might be the way forward like it was with the nation names before they fixed those but without knowing the full pathway you won't be able to do anything
#778658 Exchange Rates (09/04/2024)
xbenjaminx
Defo don't feel bad about it. It just gives me a tendency to come off as pedantic lol.
#778657 Exchange Rates (09/04/2024)
xbenjaminx
I don't see how hard it would be? Create currency make sure there's an exchange rate. I suppose the confusion might come in if people use a ridiculously high exchange rate that ends up being economy breaking. Alas keep me posted.
#778642 Exchange Rates (09/04/2024)
xbenjaminx
You're right about that unfortunately. Same with your transfer values. I see how often you whack updates out. That being said, this only came about because I was trying everything I could possibly think of to rename currencies. I can add new currencies but they remain blank. Currencies already in-game just revert to their default name the second I leave the box. Would love to find a solution as it really annoys me, but then I'm autistic and like diddly little details no one else cares about.
That being said, this whole thing also came around because of a project someone asked me to do, a project of my own (a spreadsheet to sort the default database because we all know that's a mess) whilst permitting me to add stuff in a balanced way and just generally deep diving into the P.G.E.
Autism aside, if anyone does know how to rename currencies, whether it's through lnc files or modding other files please share. It seems such a moronic thing to hardcode.
#778356 2D & 3D ALL 226 FIFA International Home/Away kits VERSION 2022-2024
xbenjaminx
Don't worry chief, I rename them anyway as I have my kit files sorted by UID as opposed to name. Easier for me to find what I need that way. Just wanted to bring it to your attention for your next update.
#778316 2D & 3D ALL 226 FIFA International Home/Away kits VERSION 2022-2024
xbenjaminx
Hey bro,
Went through the config and you have a couple of errors in there. If I remember correctly one of the Barbados' was spelt wrong and there was another with an error too. Secondly, double check some of the Confederation memberships (admittedly this is only minor) as some of the one's you have, mostly with the non-affiliated nations are in the wrong folder. Besides that, not a bad job man.
#777787 FC'12 Italy – Serie D 2023/24 [v1.5]
xbenjaminx
Just going through the config and noticed Gioiese_3 is under the wrong UID (Serie D, Group I)
43345403 is what's given when it should be 43315403
#777778 FM 2024 FLUT skin dark - 4.0
xbenjaminx
Sure so in the attached screenshot, I've circled the back of the shirt. That is a plain blue shirt. From what I can see (and it could simply be I've not installed something right) the back of the shirt seems to be generic and I am guessing based off what is chosen in the PGE as the club's colours? Is there anyway to make the back of that shirt, the actual back of the teams shirt from the 2D kit instead of just a generic back?
#777635 FM 2024 FLUT skin dark - 4.0
xbenjaminx
Probably a bit of a stupid question, but is there any way to get the actual back of the shirt showing as the back of shirt graphic? (i.e. in the player profile)
#775900 new update efc deduction
xbenjaminx
Reading also got a further two points deducted if anyone is keeping track lol
#775385 FM 2024 FLUT skin dark - 4.0
xbenjaminx
@DazS8 ,
I'm well aware of that. I know how most of the inner workings of this game work and that's not what I was asking (though I appreciate the response) - The graphical request I was asking about was the map with the target on it, as I thought that was made exclusively for this skin, and the metallic nation logos were something else separate altogether?
As for the comp logos regarding friendlies, I know how to change them and I understand that. What I was attempting to clarify is if the the FIFA logo was simply part of the competition logos for Friendlies or whether it was something that was made part of the skin? At the time I hadn't dived into the graphics folder to check all the comp logos I have and whether or not there was a way to change things so that Non-FIFA affiliated nations don't come up under FIFA friendlies. Admittedly I could have explained that better, but that was what I was attempting to ask.
Thanks
#775381 FM 2024 FLUT skin dark - 4.0
xbenjaminx
Hey @flut
I appreciate you getting back to me. So in terms of the questions. I don't mean the metallic logos, as I know there's a request thread for those but I mean the map bit you use on your skin: (Like below) As I have repurposed all the inactive nations and it would be cool if I could find matching ones.
In terms of the second question, I think it's more the competition logo for friendlies rather than anything you've done. The issue for example is with the friendlies, a few of the teams here aren't affiliated to FIFA but I suppose that is more an issue with the limitations of the game than anything you personally have control over?
#775293 Nation Agreements Update
xbenjaminx
@renskay I love seeing stuff like this. One of the projects I am working on is to help the realism. It's taking me a while to do unfortunately but seeing projects like this helps a lot. I definitely agree we need even more customisation in the game instead of having stuff hard-coded. I personally change all of the inactive nations anyway, apart from Crimea that you can't really do a lot with. Thanks to @themodelcitizen I learnt about the Island Games so that gave me something to do with those nations instead of just leaving them there to waste data.
It would be handy to have more control over adding and removing nations and regions even for the people who like to do historical databases. I guess we can hope. I just feel right now there's a lot of untapped potential.
#774919 FM 2024 FLUT skin dark - 4.0
xbenjaminx
Hey Flut,
Absolutely love this skin and finally have the graphics working the way I want for the most part. I do just have a quick question, the graphics you use for the flags that have the nations location with the target, do you or whoever contributes the graphics take requests, as I have basically reactivated all of the dead nations so it would be nice if they could all follow the same structure as the ‘active’ nations?
Also as a suggestion, I think I noticed mentions of FIFA on some of the Non-FIFA affiliated nations. I am wondering if coming up with some kind of graphic for that would be possible based on the scripting and stuff used in your skin?
I don't mean for any of this to sound patronising, negative or anything else. I'm autistic so communication isn't my strong suite.
#771816 FMRTE 24
xbenjaminx
Yeah I downloaded it now. Having some trouble connecting the templates but it looks promising
#771754 FMRTE 24
xbenjaminx
Oh nice, does it require a separate sub to FMRTE?
#771723 Realistic transfer values and attributes (v 0.4)
xbenjaminx
Well anything that adds to the realism gets a thumbs up in my book. I am working on a large scale excel project myself, so I'd be curious to hear about some of the stuff you've done for this file, especially in relation to context and balancing. Obviously, that's only if you don't mind sharing
#771722 Realistic transfer values and attributes (v 0.4)
xbenjaminx
Open up your documents folder, there will be a folder called Sports Interactive, follow that through to FM24 and then you should have a folder called “editor data” - drop the file in there
#771720 FMRTE 24
xbenjaminx
3D Kit editor?
As for FMRTE it stands for Real Time Editor so no I wouldn't expect you to have to start a new save, should be able to edit as you go
#771187 I need a FM24 expert editor
xbenjaminx
I'll explore some possibilities for the various allocation in subsequent seasons, but the first part seems relatively easy to take care of. Like I said, I am working on a couple of other projects but I'm happy to give this a go.
#771185 I need a FM24 expert editor
xbenjaminx
Ok how well do you know the editor? Only because then I can know what level of explanation it needs. From what I remember it's under advanced rules editing and also continental rules editing. Only reason I ask for your knowledge base is I don't want to patronise you.
#771152 I need a FM24 expert editor
xbenjaminx
Feel free to drop me a message. I am working on some side projects too but should be possible depending on what you have in mind?
#768602 Unable to edit continent on Editor 2024
xbenjaminx
Also as for the workaround to the comp editor issue (sorry I only skimread before) just visit this link:
https://community.sigames.com/forums/topic/579267-fm24-editormod-customize-editor/
#768595 Unable to edit continent on Editor 2024
xbenjaminx
You can't add new nations directly, but you can reactivate and repurpose the inactive nations with a bit of work. There's 24 inactive nations you can work with but you'll have to go through each section of the database with a fine tooth comb to remove histories, cities people native to that place if there are any, and also remember to check the extinct stuff for each as nations like Yugoslavia and East Germany have clubs attached.
You'll then have to do some editing in nation rules to get it all working but it's not impossible. There are some good tutorials on YouTube, and don't worry if they're slightly earlier iterations of the game, the editor itself hasn't changed that much.