Cut-Out Player Faces Megapack
Our Cut-Out Faces Megapack is the biggest collection of Football Manager Player Faces available. All players are available in the default cut-out style. When you download our Cut-Out Faces Megapack, you'll receive over 480,000 player faces to spice up your copy of Football Manager.
- 482,917
- 2025.01 - Released on 04 Dec 2024
Vinceultras42
mons
Here you - removed the snow for you. Wasn't any more difficult than usual, I have to say...
weeniehutjr
There are a few methods I use
1) Using the Brush tool on a layer mask, ctrl click the layer mask and ctrl+shift+i to invert the selection, then paint with a black brush on maybe 30-50% opacity around the hair edges, to mask out some more transparent bits of snow and give the hair a harder edge (this only works for pixels that were less than 100% opaque to begin with). You can also use the brush tool to re-add any hair strands that this removes or that the initial mask missed out.
2) Use the Clone Stamp tool on Darken mode with 10-30% opacity, sample the dark parts of the hair and brush over the snow on the edges. You can also use Luminosity mode if Darken makes it look unnatural. Then use Color mode to match the colour of the hair edges to the rest of the hair (useful for when the hair is against a green background, for instance). The Darken method can result in some of the hair strands not matching up because you're sampling one area and repainting it over another, so some care needs to be taken here.
3) Use the Burn tool with Highlights range and 5-10% exposure to darken the hair edges (the Burn tool brush strokes add up quickly so again be careful). Depending on the colours of the hair and the snow/edges, you might want to use Midtones range as well.
maalivahti
At first, sorry for my bad englisch. I have tried a few cuts with Remove.bg (great side) . I'm not a good image preparer and i use a very very old Photoshop Version .
Here a few Examples
ID 52064737
ID 24054449
ID 20044786
What you think ?
mons
I'm at work so I don't have Photoshop and I cannot give a definitive assessment just yet. But there looks to be very little wrong with any of the cuts, I have to say There is a little bit of dark snow on the neck of the third cut, but that's me being overly picky Look forward to seeing more of your work. Most, if not all, of the sources you request should be easily sorted with remove.bg so hopefully you feel comfortable enough to do some, if not all, of them
As for using a very, very old Photoshop version, I'm still using CS5 which was released in 2011, and I get along just fine
maalivahti
Original picture ID 20035116
Original picture ID 8428706
The Hair details at the first picture are strange. Have you a tip for me, just if remove.bg's result not the best with hair details
bye the way. I have Photoshop 6.0 early 2000 ?! Until now its work fine for me
weeniehutjr
https://cdn2.sportngin.com/attachments/roster_player_info/8429/7966/Bato_-_Blue.jpg
gambetta
However I'm stuck with how to make the icons from the portraits? I've seen they should be 25x18, is there any tutorial? thanks
mons
If you upload them to the request forum, they will be added to the megapack and an icon pack generated in the forthcoming update pack.
If you don't want to do that, you can easily create an icon face by downsizing the portrait face to 18x18, then increase the canvas size by 7 pixels so that it's 25x18
gambetta
I'll upload them, but I think many of them will be rejected as I tend to let more space below the chin to see a little part of the shirt like this:
mons
I see. Such a pity - that cut could easily have been tweaked according to our guidelines so that you would get some shirt but not too much of it... Nonetheless, I'll receive them with open arms
gambetta
I think in the 27 there may be a 10-ish that are good by your cutout standards
mons
Instead of uploading them individually, I'd upload them as a mixpack. Save you some time
mickbhoy
http://www.celticfc.net/team/youths
iLLs`
maybe anyone can reuploud Image Adjustments Action (for fixing colours) by mons - free and other good PS Action?
mons
Here's a link to the image adjustments action: https://mega.nz/#!oI8gHIaY!oD7iVOwizMTfY9ze3H_JLaRxreFL0uUwQReqC5Jhl7A
I'm afraid I don't seem to have the others.
mons
https://streamable.com/2cxnh
I'm interested in hearing if non-cutters think it demonstrates the steps in an easy manner
Boudewijn
What is it you choose in the Actions menu from around 54 seconds into the clip?
mons
I have an action to reduce the canvas size to 250x250 - saves the time of going manually into the respective menu every time
It's included in the image adjustments action file included in the post beneath it and the OP
Boudewijn
Downloaded the image adjustments action file. Is it enough just to open that one and it goes straight to PS?.
What is OP short for? ¨
Watching your video and the one @Swedie has done, but I just can´t make it. Is there writting instructions to your video in this "OP"...?
/Retard
mons
OP is opening post
You have to actually load the action file to the action window in Photoshop; it's not just a case of dragging it. I'm not on my own PC right now and cannot confirm the exact steps but I'm sure you can Google a guide to doing this. It's literally a question of clicking a couple of buttons really
In my video, I don't have a microphone to explain what I'm doing, but there should a visual demonstration in the bottom right corner of what I'm clicking on the mouse or typing on my keyboard to guide you to follow the same steps.
Where exactly are you finding difficulties? Maybe I can elaborate
bakizp
AI Image Enlarger
Example:
Original
Photoshop (4x size)
AI Image Enlarger (4x size,High-Grade method)
krissmed
@mons Changed this software with letsenhance, since you need a subscription to use it. I linked to the online version instead though.
geordie1981
geordie1981
It basically lets you move images into the megapack whilst bringing up the image already in there for you to compare the two before deciding if you think the new one is good enough to replace it. You can also change the colour of the transparent background to match the ingame skin colour for an even better idea of whether to replace what's in there or not.
mons
V0ice0fReas0n
mons
That's quite good, considering you've started out with what looks like a relatively hard source image (perhaps you could upload the source so we can compare?) I suggest starting out with simpler haircuts too while you're still learning. Can I ask which cutting technique(s) you used?
There are hardly any hair details, especially at the top, but it's hard to say if that's because of the source image. The side of the neck could do with a bit of clone stamping to give them a less fuzzy look. Finally, care should be taken to avoid the chicken-neck effect and so all cuts should include a little bit of collar. At the same time, the ideal cut only contains 2-3 pixels beneath the chin. Since in this source, the guy looks like he has a longer neck than usual, this would be quite difficult to achieve naturally. This video & this post displays a simple technique of how to cut close to the chin and still display a bit of the collar.
And of course, the cut should be 250x250.
That said, this is all relatively minor stuff which is quite easily sorted out and it's a very solid start indeed Looking forward to seeing more of your work and I'd be more than happy to give you pointers and tips on how to improve your cuts
V0ice0fReas0n
Of course, should've uploaded before for comparison. I just used the clone stamp after getting rid of most of the background through 'remove.bg'. Then just played a tiny bit with the contrast, that's really about it. Was too scared to go too in depth just in case I lost the little detail I had from the original source.
No worries at all, I did read that about the collar, will be sure to include that from now on. I must of saved over my original because I did have it at 250x250, that's my bad, I've re-attached my attempt and the original source.
Thanks a lot for the feedback and tips! I'll keep on cracking and see where we go.
mons
I suspected the source wasn't that great. It's always best to avoid whenever possible sources like this one where the player has been pre-cut then superimposed on a different background as the chances will be that it won't have been cut up to our standards, as is the case here. The most important part of a good cut is a good source; you can't get the former without the latter
I've given it a quick go myself from that source:
I'm not sure it's any better than yours (most probably) or the current MP image to be honest, but I'll compare it later.
If you want to experiment further, I'd recommend using any of the pending individual requests on the request forum, the vast majority of which are easier to cut and of a better quality than the one you started out with