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This database is a plan to fix transfer balances & budgets!

 

I've taken over 500 clubs and divided their bank balance value by 2 to generate what the transfer budget would be. For example:

Manchester United transfer budget went from £1,000,000 to £40,000,000 as their bank balance is £80,000,000.

 

Some clubs like Aston Villa, Everton, Nottingham Forest & Burnley had a £1 balance, but this has been changed from what their current net worth is now. (roughly)

 

29 leagues & 500 clubs have seen a change in their budgets, I'm currently working on more but this is only version 1.0 for now.

Sub divisions will get fixed but for now I've focused on the top divisions so far. (Except for England)

 

the leagues I've completely fixed are:

 

- Premier League
- Championship
- League One
- League Two
- Laliga
- Bundesliga
- Serie A (Italy)
- Ligue 1
- Eredivisie
- Serie A (Brazil)
- Liga Portugal
- Jupiler Pro League
- Liga Profesional (Argentina)
- Liga BBVA
- Cinch Premiership
- ADMIRAL Bundesliga (Austria)
- Super Lig
- Suisse Super League
- Mozzart Super Liga
- VBet Liha (Ukraine)
- FORTUNA:LIGA (Czechia)
- Eliteserien (Norway)
- 3F Superliga (Denmark)
- MLS
- ROSHN Saudi League
- Premyer-Liga (Russia)
- SuperSport HNL (Croatia)
- J1 League
- Stoiximan Super League (Greece)

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More Coming Soon!

 

There will be a copy of this in the zipper file.

 

Thanks for reading, more information coming out in the next update 🙂

Comments
xbenjaminx
1 year ago
1 hour ago
127
Premium

Whilst I find the concept of this interesting and it's definitely something that needs to be looked at I'm curious how you've handled things such as salary and wage caps in some leagues and also how you've factored in the differences in how clubs are run. For instance, some clubs may use 50% of their balance for transfers, smaller clubs may be significantly less.

This isn't a criticism, but I am genuinely interested in your approach

Mcfchazza
1 year ago
1 hour ago
10
Premium
By xbenjaminx 31 July 2024 - 17:58 PM UTC 

Whilst I find the concept of this interesting and it's definitely something that needs to be looked at I'm curious how you've handled things such as salary and wage caps in some leagues and also how you've factored in the differences in how clubs are run. For instance, some clubs may use 50% of their balance for transfers, smaller clubs may be significantly less.

This isn't a criticism, but I am genuinely interested in your approach

 

I agree, after I uploaded this database I was tweaking some things like wage caps, transfer budgets and looking at teams in debt. I also forgot to look into teams whose bank balance wasn't that high as other teams, for example Brighton's transfer budget went down but their bank balance went up when I simulated.

 

My approach was to try and make this fair and realistic for every team because before this the transfer budgets and wages were outstandingly unrealistic.

 

I've had this concept in my head for some time now and I was trying to implement it perfectly to how it is IRL. 

 

I appreciate your comment, if you find anything that needs fixing let me know and I'll try to solve it 🙂 

xbenjaminx
1 year ago
1 hour ago
127
Premium
By Mcfchazza 31 July 2024 - 18:26 PM UTC 

I agree, after I uploaded this database I was tweaking some things like wage caps, transfer budgets and looking at teams in debt. I also forgot to look into teams whose bank balance wasn't that high as other teams, for example Brighton's transfer budget went down but their bank balance went up when I simulated.

 

My approach was to try and make this fair and realistic for every team because before this the transfer budgets and wages were outstandingly unrealistic.

 

I've had this concept in my head for some time now and I was trying to implement it perfectly to how it is IRL. 

 

I appreciate your comment, if you find anything that needs fixing let me know and I'll try to solve it 🙂 

 

I'm working on my own project at the moment but intend to take a look at this when I go back to playing. I mean just focusing on the Premier League for a minute you want to take variables at both ends of the table really. Brighton are a good midpoint, then you have a club like Man City and a club like Luton. You then have your upper, middle and lower. 

I stumbled across this https://www.capology.com/uk/premier-league/salaries/ which seemingly has information about salaries and contracts and some things.  This (while not to be taken as gospel) coupled with https://www.transfermarkt.co.uk/ for things like market values and transfer behaviours could allow you to analyse transfer behaviour in quite a bit of detail.

I think it's a good concept to try and implement though and I'm always excited about stuff that improves realism.

Mcfchazza
1 year ago
1 hour ago
10
Premium
By xbenjaminx 01 August 2024 - 16:45 PM UTC 

I'm working on my own project at the moment but intend to take a look at this when I go back to playing. I mean just focusing on the Premier League for a minute you want to take variables at both ends of the table really. Brighton are a good midpoint, then you have a club like Man City and a club like Luton. You then have your upper, middle and lower. 

I stumbled across this https://www.capology.com/uk/premier-league/salaries/ which seemingly has information about salaries and contracts and some things.  This (while not to be taken as gospel) coupled with https://www.transfermarkt.co.uk/ for things like market values and transfer behaviours could allow you to analyse transfer behaviour in quite a bit of detail.

I think it's a good concept to try and implement though and I'm always excited about stuff that improves realism.

 

Hi sorry for the late reply.

 

I do enjoy the feedback you're giving and I'm 100% committed to make changes in V2.0 this week after reading the replies you said.

 

I will definitely take a look at them websites you suggested and balance out the budgets and salaries a bit more. I'm looking to make things even more realistic to assist your enjoyment in some way, so if you have anymore suggestions do let me know as I'll listen to all of them 🙂

 

Also I'm looking into tweaking players contracts and market values too later in this database just to give it that extra realism boost.

xbenjaminx
1 year ago
1 hour ago
127
Premium
By Mcfchazza 01 August 2024 - 22:01 PM UTC 

Hi sorry for the late reply.

 

I do enjoy the feedback you're giving and I'm 100% committed to make changes in V2.0 this week after reading the replies you said.

 

I will definitely take a look at them websites you suggested and balance out the budgets and salaries a bit more. I'm looking to make things even more realistic to assist your enjoyment in some way, so if you have anymore suggestions do let me know as I'll listen to all of them 🙂

 

Also I'm looking into tweaking players contracts and market values too later in this database just to give it that extra realism boost.

 

That sounds good as well. There is some good realism mods out there so more never hurts. I find the more choices the more you can mix and match, plus it's good to see how other people do things too. I can refine my own ideas that way. I don't mind giving feedback or ideas. It's just stuff I pick up on and think about with my own clubs. I'm used to working on a budget, so give me a club with lots of money and I won't know what I'm doing lol.

Mcfchazza
1 year ago
1 hour ago
10
Premium
By xbenjaminx 01 August 2024 - 22:14 PM UTC 

That sounds good as well. There is some good realism mods out there so more never hurts. I find the more choices the more you can mix and match, plus it's good to see how other people do things too. I can refine my own ideas that way. I don't mind giving feedback or ideas. It's just stuff I pick up on and think about with my own clubs. I'm used to working on a budget, so give me a club with lots of money and I won't know what I'm doing lol.

 

I don't want to rush updates too much as well maybe like once a week or two just depends on the changes I'm making and how in depth it is. 

 

I like how you're working on your own thing that's related to stuff like what I'm doing now, but it could become stressful so I'm just keeping an eye on one thing at a time 🙂

xbenjaminx
1 year ago
1 hour ago
127
Premium

Yeah it defo can be stressful. Sometimes something that seems relatively simple can get really complicated.  Just take it slow and work out little bits at the time. At the end of the day it's got your name on it, so you need to be happy with it.

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