Éric Botteghin - Submissions - Cut-Out Player Faces Megapack
19009397Timeline
@Mancini10, it's not how large the image is, but how large the face is within it. In most of this pack, the face is around 200-210 pixels high. This means that the eventual cut will need to be upscaled to reach 250x250, which will lead to a slight reduction in sharpness. If the current cut looks the same and isn't too old, this means that taking the time to cut it will only lead to an image which isn't an improvement, so it's not worth the time and effort…
I urge you to do the above before uploading a pack, as I won't always have the time or inclination to check them myself, and might well decide to reject the entire pack if the first couple images that I check are clearly not improvements.
@Mancini10, it's not how large the image is, but how large the face is within it. In most of this pack, the face is around 200-210 pixels high. This means that the eventual cut will need to be upscaled to reach 250x250, which will lead to a slight reduction in sharpness. If the current cut looks the same and isn't too old, this means that taking the time to cut it will only lead to an image which isn't an improvement, so it's not worth the time and effort…
I urge you to do the above before uploading a pack, as I won't always have the time or inclination to check them myself, and might well decide to reject the entire pack if the first couple images that I check are clearly not improvements.
Is that okay?
Is that okay?
If you want some hints should you be interested in starting to produce cut-outs, have a look at this post 👍
Your cut is in the wrong dimensions, has a bit of snow and is cropped too far from the chin. It is also from a source which is not large enough, as per my previous post, so it's unlikely to result in an improvement to the current cut, in which he looks exactly the same bar the smile.
@mons missed