Home
FM Discord
YouTube Channel
FM24 Data Update
FM26 Data Update
FM26 OOP Player Roles
Downloads
Graphics
Challenges
Blog
Forums
Videos
Tactics
FM26
FM26 Real Name Fix
FM26 Shortlists
FM26 DB
FM26 Men's Wonderkids
FM26 Women's Wonderkids
FM26 Men's Club Finances
FM26 Women's Club Finances
FM24 Update
FM24
FM23
FM Saves
FM Database
FM Guides
Installation Guides
Records
Search
#826089 FM 2024 FLUT skin dark - 10.0
flut
oh…many thanks. The “bug” was found lol. I use the range 1-200, and I know many people prefer the 1-20. Thus, every time I have to copy my files to release a new skin version, I have to change that code and paste the file into the skin folder. I believe I was missing out on doing that….Thanks! Now I think the bug is explained lol. Sorry for that…
#826087 FM 2024 FLUT skin dark - 10.0
flut
Hi, and thanks 🙂
Regarding those problems, I don't know why they occur. I noticed that in the case of the player panel, the game (in your case and in the cases where that problem arises) assumes the information of the default/original xml and not that one I edited. Why? I don't know (and it never happened in my game). However, I tried a slight change in the respective xml.
Here is that xml. Please place it in the panels/player folder of the skin, overwriting the other one, and please tell me if the bug is fixed.
Regarding the missing logo in the original scoreboard, I also don't know why it happens. I believe there is a conflict with the XMLs I included, but I have no idea why or what the conflict is.
#825832 FM 2024 FLUT skin dark - 10.0
flut
That is a weird scoreboard…(the graphics, the font, the missing boxes…..those do not match the skin)
If you didn't change anything in the original flutskin, try to clear the cache, keep only this skin (and this skin version) in the skins folder of the game and reload the game.
#825754 FM 2024 FLUT skin dark - 10.0
flut
Hi
To remove the stars, open the player personal details1.xml and remove the following code Lines 27 - 102):
<container height="62">
<layout class="arrange_horizontal_attachment" alignment="fill" offset="0" />
<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" />
<!--CA-->
<container>
<layout class="arrange_vertical_attachment" layout="20, 30" offset="0" gap="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" />
<widget class="label" colour="title" alignment="bottom" spec="text" size="small" >
<translation id="text" translation_id="293291" type="use" value="Current Ability" />
</widget>
<widget class="scout_stars_label" lrge="true" alignment="centre" >
<record id="object_property" get_property="Pcab"/>
<record id="widget_properties" alignment="centre,can_scale" />
</widget>
</container>
<!--PA-->
<container>
<layout class="arrange_vertical_attachment" layout="20, 30" offset="0" gap="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" />
<widget class="label" colour="title" alignment="bottom" spec="text" size="small" >
<translation id="text" translation_id="293292" type="use" value="Potential Ability" />
</widget>
<widget class="scout_stars_label" lrge="true" alignment="centre" >
<record id="object_property" get_property="Ppab"/>
<record id="widget_properties" alignment="centre,can_scale" />
</widget>
</container>
<!--reputation-->
<container >
<layout class="arrange_vertical_attachment" layout="20, 30" offset="0" gap="0"/>
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true"/>
<container >
<layout class="arrange_horizontal_attachment" layout="-1, -1" offset="0" gap="7"/>
<layout class="stick_to_sides_attachment" alignment="vertical" inset="0" apply_to_children="true" />
<widget class="label" text="Reputation" alignment="right, bottom, can_scale" spec="text" size="small" colour="title">
<translation id="text" translation_id="227963" type="use" value="Reputation" />
</widget>
<widget class="reputation_label" spec="text" size="small" colour="title" id="repU" alignment="left, bottom, can_scale" hint="Reputation" height="2">
<record id="object_property">
<integer id="get_property" value="Pcrp" />
</record>
</widget>
</container>
<widget class="global_reputation_stars_label" id="pReP" lrge="true" colour="yellow" alignment="centre">
<record id="object_property" get_property="Prsa" dont_set_object="true"/>
</widget>
</container>
<container class="bordered_box" appearance="" red_replacement="black">
<layout class="arrange_vertical_attachment" layout="-1" offset="0" gap="0" />
<layout class="stick_to_sides_attachment" alignment="horizontal" inset="0" apply_to_children="true" />
<container class="player_scout_reports_panel" id="pscj" file="player/player scout reports small10">
<record id="object_property" get_property="objt" set_property="objt" />
</container>
</container>
</container>
<widget class="picture" file="dividers/standard/horizontal/line" height="1" />
#825631 FM 2024 FLUT skin dark - 10.0
flut
Hi. Please use the alt included in the skin pack → 10 alt for player profile without PA and CA
#825414 FM 2024 FLUT skin dark - 10.0
flut
Hi all
Next version will include two new scoreboards: Premier League style and Liga BetClic style (what do you think about it?). The Premier League style was based on the earlier work of Tangfu. The colours of some scoreboards (namely, championship style and Bundesliga styles, where the white colour is a problem…) are also now fixed. Furthermore, I will also include more TV Logos!
#825250 FM 2024 FLUT skin dark - 10.0
flut
Hi
I am not sure because I don't remember anymore (it was a long time ago when I edited those buttons). However, I imagine it is in the following code, located in the settings.xml
<!-- Status Button Colours -->
<colour name="status_advisory" red="0" green="85" blue="34"/> <!-- Status button colour - red_replacement -->
<colour name="status_advisory_high" red="0" green="155" blue="34"/> <!-- Status button colour - red_replacement -->
<colour name="status_advisory_low" red="36" green="208" blue="107"/> <!-- Status button colour - red_replacement -->
<colour name="status_cannot_play" red="225" green="21" blue="21"/> <!-- Status button colour - red_replacement -->
<colour name="status_cannot_play_high" red="167" green="18" blue="18"/> <!-- Status button colour - red_replacement -->
<colour name="status_cannot_play_low" red="235" green="76" blue="76"/> <!-- Status button colour - red_replacement -->
<colour name="status_homegrown_club" red="0" green="174" blue="239"/> <!-- Status button colour - red_replacement -->
<colour name="status_homegrown_nation" red="0" green="131" blue="217"/> <!-- Status button colour - red_replacement -->
<colour name="status_restricted" red="194" green="194" blue="194"/> <!-- Status button colour - red_replacement -->
<colour name="status_shouldnt_play" red="246" green="129" blue="28"/> <!-- Status button colour - red_replacement -->
<colour name="status_shouldnt_play_high" red="247" green="101" blue="13"/> <!-- Status button colour - red_replacement -->
<colour name="status_shouldnt_play_low" red="248" green="160" blue="85"/> <!-- Status button colour - red_replacement -->
<colour name="status_warning" red="249" green="241" blue="9"/> <!-- Status button colour - red_replacement -->
<colour name="status_promoted" value="green 700"/> <!-- Status button colour - red_replacement -->
<colour name="status_relegated" value="red 700"/> <!-- Status button colour - red_replacement -->
<colour name="status_continental comp 1" value="yellow 500"/> <!-- Status button colour - red_replacement -->
<colour name="status_continental comp 2" value="amber 500"/> <!-- Status button colour - red_replacement -->
<colour name="status_continental comp 3" value="orange 500"/> <!-- Status button colour - red_replacement -->
#825198 FM 2024 FLUT skin dark - 10.0
flut
Thanks. Could you please show me a screenshot of what you want to change?
#825186 FM 2024 FLUT skin dark - 10.0
flut
Thanks 🙂 🙂
#825185 FM 2024 FLUT skin dark - 10.0
flut
Hi
Thanks for your kind words.
Regarding the bug related to kit/logo I supposed I found the problem. Is related to a trick I used to place the club logo in the default kit (in the clubs without the kit prepared for flutskin). Try this two files and let me know if is solved (place the kit icon23 in the generic folder and the kit picture in the widgets folder.
Concerning the logo, in fact, as my logos are different in your third screenshot you should see the nation badge on the left and the nation flag on the right…
#824928 FM 2024 FLUT skin dark - 10.0
flut
That is really weird. I can't explain that. I believe that sometimes we change something and that affects other panels….because sometimes the game seems to have strange behaviours (like that one - I didn't change anything there)
#824926 FM 2024 FLUT skin dark - 10.0
flut
No. But you can replace the files without CA/PA I sent you for V7.
#824856 FM 2024 FLUT skin dark - 10.0
flut
Ah..are you talking in this?
#824855 FM 2024 FLUT skin dark - 10.0
flut
Thanks! 🙂
You should have the stadiums pack (you can download it here in sortitoutsi - https://sortitoutsi.net/graphics/style/17/sortitoutsi-backgrounds-megapack
If you already have it and stadium images are still missing, please read the readme file “read me 4—Stadium CONFIGS Flutskin FM.” I explain in that file how the stadium configs should be.
You also should have the 2D kits prepared for Flutskin. You can also download it here in sortitoutsi: https://sortitoutsi.net/content/44727/2d-kits-1819-for-flutskin-titlebarplayer-overview-v10
#824854 FM 2024 FLUT skin dark - 10.0
flut
I don't know what happens. I didn't change anything in the match score area.xml of the EFL leagues (despite that, I took a look at the xml and everything is okay, as you can see (in red, the Carabao Cup is highlighted)
<widget class="value_based_picture" id="coIC" image_alignment="centre" red_replacement="efl blue" scale_picture="true" width="100">
<list id="value_list">
<record value="12" file="pictures/logos/custom/comps/eng/efl_skybet_horizontal_short"/>
<record value="13" file="pictures/logos/custom/comps/eng/efl_skybet_horizontal_short"/>
<record value="14" file="pictures/logos/custom/comps/eng/efl_skybet_horizontal_short"/>
<record value="1301427" file="pictures/logos/custom/comps/eng/efl_cup_horizontal_short"/>
<record value="1301429" file="pictures/logos/custom/comps/eng/efl_trophy_horizontal_short"/>
</list>
</widget>
#824853 FM 2024 FLUT skin dark - 10.0
flut
As Darkside commented, you can edit it in team squad.xml - line 1626: <translation id="title" translation_id="229366" type="use" value="Stadium" />
#824852 FM 2024 FLUT skin dark - 10.0
flut
Hi
Thank you for your kind words! I really appreciated them, and you know that your feedback keeps me tuned to the skin edition. Thank you all!
#824629 FM 2024 FLUT skin dark - 10.0
flut
Thank you, my friend (also for your contribution!!)
#824623 FM 2024 FLUT skin dark - 10.0
flut
Hi all
Now you can download the FLUTSKIN for FM24, version 8.0.
The most significant change is the inclusion of a TV Logos Selector (with many options and an auto-select scheme), which contributes to customising your game (which is always my concern in the FlutSkin edition).
As I explained in the version presentation, adding the TV Logo Selector results from teamwork. I had the idea of a TV logo selector, created it, made many XMLs for use and did the “final” adjustments of the Logos grouping. But Darkside had the great idea of grouping the items and creating the auto-assignment scheme (following his idea). Finally, DazS8 provided tons of great logos, which I added to mine for use in the default version, and are also included in one of the alts provided in the skin pack! Thank you, Darkside and DazS8, my friends!
I hope you enjoy this new version!
#824615 FM 2024 FLUT skin dark - 10.0
flut
Hi
I really don't know how to make it. It seems hardcoded, and I can't include the whole news for those panels (instead of the “read more….”). Sorry
#823952 FM 2024 FLUT skin dark - 10.0
flut
Thanks DazS!! And thank you for sent me your logos pack. For now I included 30 different logos in the TV logo selector!
#823896 FM 2024 FLUT skin dark - 10.0
flut
Thanks for accepting my challenge. 🙂 The logos were not okay since are small (it is important that the TV Logos use all the space of the height, without borders). However, I search for that logo and is included 🙂
#823837 FM 2024 FLUT skin dark - 10.0
flut
Hi all
Now (for the next version), the skin will have a TV Logo selector. We can choose the TV logo we want to display in a match in-game.
My challenge for you is to place here the PNG of the TV Logo you want to include in the options to choose. You should place two pictures here—the normal logo and the @2x logo.
The standard/normal Logo should have 25 px height, and the @2x should have 50px height.
Name the logos as you want, but use the same main name for both (for example, sky.png and [email protected]).
Please place a png with quality and keeping the aspect ratio.
Do you accept this challenge?
Thanks!!
#823825 FM 2024 FLUT skin dark - 10.0
flut
Hi.
Thanks.
Regarding your question, the xml is the team squad.xml. However, that xml “call” many other xmls in order to display all the stuff in that panel. You can find all the other xmls searching for file=" in the team squad.xml
#823824 FM 2024 FLUT skin dark - 10.0
flut
Thanks luffy, KI5, Bielsa, evoking, marck and Darkside!! 😊
Hablo: please read the read me files, namely Read me 9 - Adjusting the match title bar.pdf. I explain how you can fix that. However you always can proceed the game – just press tab
KI5: the problem is that by contrast to the licensed leagues, the game doesn’t read other special folders. Thus, if we create other match titlebar.xml with other logos you have to replace the “normal” titlebar with that. That is almost the same as we can do now, changing the name of the TV Logo (the graphic we want use or the code name in the match titlebar.xml) in normal match titlebar.
#823684 FM 2024 FLUT skin dark - 10.0
flut
In the meantime, I tried another approach to the match lineups panel for the all UEFA leagues. Now, The match lineups panels of the UEFA leagues (Champions, Conference and Europa) are on one panel with tabs and proceeding only when we click on continue button. I believe that is the first time we can look at the Champions/Europa/Conference league table during the match lineups panel 🙂 What do you thin about it (this example is for CL, but is the same for other UEFA leagues)?
#823683 FM 2024 FLUT skin dark - 10.0
flut
Well, I could know when that bug is displayed: when you play without the kits prepared for flutskin (or if the tema doesn't have that kit). However, I don't know why it happens. In spite of that, I believe I could managed it chnaging in a few panels, the kit for the badge. It will be in that way in the next version of the skin.
#823191 FM 2024 FLUT skin dark - 10.0
flut
Thank you, DaZs, Bartdude, Marck, Bielsa, and Anpuerta, for your kind words!! Thank you also to all the guys who use the FlutSkin and motivate me to continue editing it.
Now you can download version 7.0 of FlutSkin. The major changes are the New Panel I included as a tab when you go to the team squad panel, and a completely restyled match lineups panels!! Also, I included two new scoreboards based on Darkside's work. I hope you enjoy it!
all the best!!
#823096 FM 2024 FLUT skin dark - 10.0
flut
Hi all
Version 7.0 is coming soon. It includes a new panel (in a tab) in the team squad panel, which I presented in my comment of 09 May 2025 19:11:55 It also includes an almost completely new match preview lineups panel (in this “panel”, the teams' lineups are in the first panel, and beyond the league table, there is other information in the second panel. I also included a header with lots of information. Here are the screenshots for the first and the second panels.
#823095 FM 2024 FLUT skin dark - 10.0
flut
Your problem is similar to the one reported by Evoke. I don't know what happens…so I can't help you. Sorry…